Some PCE sample rips
Yo, yo, yo, yooo! Yo…
Ok. I ripped these directly from the ROMs (or HES). A couple of them are only partial, because the instrument pak is nothing special (and it takes for ever load in each one into Milkytracker). None of the samples have volume envelopes, I leave that to you. But I did set the relative not for the long samples. Just use C-4 to play them. Some are 7khz and some are 3.5khz (depends on the game), but it’s setup so C-4 always plays the right frequency for the sample, regardless.
R-Type was an interesting one. I only took the interesting short waveforms. I included some demo notes to show the effect of the waveforms. There’s another game in there too, that does it as well – but only by a small amount IIRC.