Archive for November, 2011


Posted in Megaman, Uncategorized on November 8, 2011 by pcedev

Things have been busy for work, very busy. So things have been really slow to a crawl for everything else PCE hobby coding related.

I’ve been in contact with Dave Shadoff over the summer and managed to fix a few tiny bugs in Dead of the Brain translation project. But there’s one more somewhat major text alignment bug that needs to be ironed out. When I get some free time, I want to devote it to getting this fixed.

Other news: I started work on Megaman 2. The game requires some extra video emulation, but I’ve figured out how to handle it. I also changed a few things for Megaman emulation; the screen shows more visible floor (bottom screen) area and the video emulation now turns ‘off’ like a normal NES (although it’s a 1 frame delay because of timing potential problems).

There’s been some other stuff too, but it’s been so long now that I’ve forgotten what it was 😛