R-Type 2 demo
I started this back in 2008, as a WIP for a shmup engine. I never did get very far into it; no collision map (at least applied in game), no other enemy objects. Anyway, using the assets to have something for my new engine, made me think why not just release it as is; source and rom. Mind you, it’s nothing special at all. But whatever, it’s fun to look at. Note: That second layer that scrolls on the arcade version, is setup for dynamic tiles (15×15 tile image). I thought I had a demo with the dynamic tile scrolling working in game, but I couldn’t find it from the back up stuff/drive. The tiles are setup for it, but the pre-shifted/rendered tile set for it isn’t in the build itself (although I have them as assets in other folders). First boss was done too, but this demo doesn’t load that section either. I don’t plan on updating the source for it, just releasing it as is – with some removal of obsolete comments and such. Too bad I didn’t put the time into this years back. It would have made a pretty cool single level+boss demo.
Here’s the demo (rom and source): Download and links section