MM: main sprite work

I redid the meta-tile hacking for all of Megaman’s sprite frames. I gave a special character (used an invalid value for the game) to the original meta-tile definitions and a hook to look for this. Now the game gets all the X/Y offsets from my 3 tables instead of trying to modify the games (in which enemy characters share). It greatly helped in fine tuning all the offsets of the frames too (saved me a lot of time). So, I think I can call the main character sprite work finished. Time to work on the bosses next, as they use some of the original main character sprite cells (cutman uses MM’s legs for the running frame).

Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

%d bloggers like this: